Mongols strategy ? : r/aoe2 - reddit Is there any good way for us to fight them? Without further do here is the build order: First 3 villagers build houses and then harvest sheep. Regular Cav Archers are way too expensive. The companion to Mangudai will always be Hussars.
Age of empires 3 Mod to make it similiar To AoE 2 - Age of Empires III Mongols benefit from the Huns' faster stables bonus, which are helpful for massing Light Cavalry. I don't know 5 or 6 fully upgraded Mongol rams loaded with fully upgraded champions smashing through a wall and then just destroying everything in their path in seconds is pretty incredible. The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. For the Age of Empires II article, see Mongols (Age of Empires II) For the Age of Empires IV article, see Mongols (Age of Empires IV) Categories Community content is available under CC-BY-SA unless otherwise noted. Put all together, these units form a very threatening and very mobile force. This article is about the civilization in. Mongols can follow with archers (dont have any bonus towards them, but it may be interesting for small walled enemies, and to start researching techs that will later be useful for Mangudai), or skip Feudal wars and go to Castle Age. Once the Mongols reach Age 2, they'll get the Pasture which serves as a pseudo-replacement for farms.. The Mongols are a civilization in Age of Empires II and Age of Empires IV . In 1398 he sacked Delhi, murdering 100,000 inhabitants. Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Press J to jump to the feed. Check out my other channels:2nd Channel: https://www.youtube.com/channel/UCjUwIOOs3FwLeK0zqo_m4FQLive Stream https://www.facebook.com/gaming/theviperTheVip. Their Light Cavalry have extra hit points and line of sight, making them very effective as scouts and raiders early in the game, and compensating somewhat for their lack of Plate Barding Armor later. 7, 8 and 9th villager chop wood. With patch 4.8, Mangudai get back their initial attack bonus of +3 (+5 for Elite) against siege weapons. I just want to give a bit of brainstorming to people who think that when Mongols get to Imperial Age, the game is forfeit :-). In the Notes column I added the strat to follow: And all of this started when someone asked if Turk or Tatar HCA were better against Mongols! Their economy is not great after the Feudal Age. The Mangudai, being a Cavalry Archer with an attack bonus vs Siege, counters all types of siege units, even the siege from prominent siege civilizations (like the Celts, the Khmer, the Koreans, the Ethiopians, the Portuguese Organ Gun, the Tatar long range Trebuchet, etc.). Once they are able to construct a Siege . Tamerlane, however, still remains directly mentioned in both Mongol and Tatar game history sections. Mangudai train time increased to 26 seconds. This last advantage also applies for their faster-attacking Cavalry Archers. One of the main weakness of the Mongols is their mediocre defense. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. They can still be vulnerable against Onager volleys (see in disadvantages). When the mangudai is uppgraded to elite status they have 0 missile delay. One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. Finally, Janissaries seem a sensible option, being tankier than HCs and outranging Mangudai. Since they do not get access to gunpowder aside from Petards, the Cannon Galleon, and Demolition Ships, they have a disadvantage to civilizations that get access to it like Turks, Portuguese, and Spanish, especially if the game starts in the Imperial Age onwards.
Your Trusted AOE2 Guide Privacy Policy. AOE is back once again. It took me a while to gather all information and present it to you in an understandable way. Bottom. Update 47820 slightly nerfed the speed of Mangudai, making it a bit harder for them to kite enemies. Looking at it, we know that a group of 20+ Mangudai will certainly 1 shot kill our Hussar, but the latter are cost effective against them. As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. Well, I know its been a long post. History fan - I want a Campaign for each civ. They also have the advantage of being upgraded before, cheaper and faster than Mangudai. Outside these areas of expertise, the Mongols fare rather poorly.
Were The Mongols Barbaric? - 451 Words | Internet Public Library One thing they will never say about you is that you lack passion, or work ethic. In Budapest map as every player have double start up (2 town centers double villagers and 2 scouts) they also get an advantage as of course they get 2 Scout Cavalry with enhanced LOS enabling for them and their allies to explore the map astonishingly fast. They focus on cavalry archers. They focus on cavalry archers. With update 35584, hunters work 40% faster. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. He preferred capturing wealth and engaged in wholesale slaughter, without pausing to install stable governments in his wake. Camels are a very important unit for this matchup, since they get a big bonus attack against both Mongol units. 120. I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. So if you want to trace the roots of Mongol strategy study Sima Qian's and Ban Gu's chapters on the Xiongnu and the Han dynasty commanders who fought them. But of course, that shouldnt be the case. Age of Empires 2 is a real-time based strategy game. Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. Thus, Mongol players must constantly attack the enemy to make sure they are unable to build up a strong enough force to attack. Conquistadors can be microed, but Mangudai outrange them, and both Mongol units are faster than them. That means that they should try to avoid Mongols to get to Imperial Age and upgrade their units freely. Once their individual scenarios have been unlocked they can be replayed in any order at any time. The issue is that 1) Not all civs get access to Camels 2) Their base armor is 0/0, thus leaving them vulnerable to attacks. They gather it quicker so a much smaller window for harassment, and Food from animals is already fast and they basically gather the Food in like 2 seconds. The trick is to understand why it depends and this will allow you to figure out on the fly what you need to do to win. Wagons are also outranged by Mangudai, so theyre less effective.
Age of Empires II: The Age of Kings/Walkthrough - StrategyWiki Seeing as the Mongols utterly destroyed a Teutonic Army like..back in Nam, they most likely were created to do such a thing, (Actual Source http://en.wikipedia.org/wiki/Battle_of_Mohi). In addition, their additional HP bonus for the Scout Cavalry line also applies to their Steppe Lancers, which make them an interesting option for fast raids on masses of cluttered units, and a viable alternative to the Knight line or the Scout line (the latter if gold is available). Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . In particular, their foot soldiers lack key upgrades across the board, with Elite Skirmishers lacking Ring Archer Armor, and they lack the Halberdier upgrade.
Beste Verteidigung Age Of Empires 2 Hd - information online In-game, the Mongol main army composition consists of Light cavalry, cavalry archers, and siege weapons. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. Halberdiers can support them to deal with Hussars, who deal 10 damage to them. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. You don't go for the Deer in most games because 1 - they might spawn too far thus making your Villagers vulnerable to harassment and 2 - sometimes only 3 Deer spawn and it's not worth the Wood cost. Nananananana! Luring Deer and/or laming is also a viable strategy for the more experienced player.
9 Tricks You Probably Didn't Know They Exist in Age of Empires 2 Age of Empires Series Wiki is a FANDOM Games Community. Contents 1 Strengths 2 Weaknesses 3 Strategy 3.1 Strategy changes in The Forgotten 3.2 Strategy changes in The African Kingdoms As a reward for bringing extra Line of Sight to Gurjara Hussars (with an extra attack bonus), Mongol Camel Riders can be more spammable. For this matchup, Hussars and Light Cavalry depend enormously on getting Plate Barding Armor and Blast Furnace to be at least effective when fighting Mangudai. Yep, that's also my opinion. Meanwhile they can also tech into Light Cavalry and pick relics with the help of their LOS. Mongolian script ( ), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (the one spoken around the 13th century) and has been used until modern times, before being replaced in the Republic of Mongolia by an own version of the Cyrillic alphabet, which also adopts an orthography much closer to the current pronunciation (but Mongolians in China still use the traditional Mongolian alphabet and old orthography). In this case, Paladins should try to kill as many Hussars as possible, who pose a threat to Skirmishers. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. Cav Archers bonus - There's no real way to use this effectively. Elite Cannon Galleon removed from the technology tree. Similarly, the Cumans, after researching Cuman Mercenaries, lets the Mongols train 5 free Elite Kipchaks per Castle, which will benefit from the fast-firing bonus the Mongols have for Cavalry Archers. Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. One of every players favorite civilization to play at one point of time in Age of Empires 2, although this civilization is also quite strong in competitive play,. A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! We can see now how they fare against them: As we can see, only Winged Hussars and maybe Tatar and Bulgarian Hussar and Malian Farimba Light Cav could be considered against Mongol Hussars 1v1. Plumed Archers will resist better arrows, but their low attack will leave them vulnerable to Hussars. Disclaimer: Im not saying that these units are effective to stop a Mongol push. They are based on various central Asian Turkic empires such as the Timurid Empire and the Golden Horde. Except Goth and Mayans, when you've to go a bit out of style and start champions, perhaps. Create an account to follow your favorite communities and start taking part in conversations. That's the main idea. The attack bonus against rams is removed. The same goes for the rest of siege Unique Units. Don't you just hate it when China builds a massive wall just to stop you from raiding and pillaging? The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. No spoiler here, Italians have a great answer to Mongols in Genoese Xbows. Just be careful with early raids and build enough Castles to support unit production. Destroyed house foundations no longer provide population space with the Nomads technology. Otherwise, their navy is fair. Welcome to the AoE2 Strategy Center. With patch 4.8, Elite Mangudai now have a frame delay of 5. Mongols would need to micro Mangudai so that they aim for Halbs while Hussars deal with Huskarls. Their unique technology improves the speed of their siege weapons greatly, allowing them to participate in raids effectively. Because the Mongols were subjugated under Qing rule, they do not appear as a playable civilization in Age of Empires III. I used to play this back on the disc when I was like 10, today I learned you are suppose to take the boars for food. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. Aoe2 Arena Build Order.This video is a arena build order guide for a Mongols castle drop with Mangudai to follow up Arena. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). As their hunters work faster, they have an advantage in maps with more huntable animals than average, these include, Scandinavia, Yucatan, Black forest, Valley, and others, especially maps in which players can find more than 2 Boars or their equivalent near their initial Town Center. They are also much cheaper than Paladins to upgrade, and can chase Mangudai. Replace Goth flood with Genoese and replace Magyar Huszar with war wagons. This page was last edited on 9 July 2014, at 16:48. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. Eagles (especially Incas and Mayans) can absorb arrow fire from Mangudai and snipe Siege (especially Aztecs).
Each civilization in AoE2 has its unique unit with their own strengths and counters. Rattans will fare much better, with their amazing pierce armor and 11 attack.
r/aoe2 - OH MY GOD THE MONGOLS STRATEGY DISCUSSION IS COMING RUN FOR Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. This is not as effective in earlier ages, as weaker units (such as skirmishers and onagers) can outrange them.The Mangudai is like all archers most effective when used in large masses. Steppe Lancers fare good against Hussars but die miserably to Mangudai fire with only 1 base pierce armor. As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer, UNIQUE TECH: Drills: Siege Weapons move +50% faster, ARCHERY: no Hand Cannoneer, Ring Archer Armor, MONKS: no Redemption, Sanctity, Illumination, Block Printing, Theocracy, DEFENSE: no Keep, Bombard Tower, no Heated Shot, no Treadmill Crane, no Architecture, ECONOMY: no Crop Rotation, Two-Man Saw, no Guilds, UNIQUE UNIT: Mangudai have bonus vs Rams and Trebs only, UNIQUE TECH: Nomads: Population is raised permanently by Houses, so destroying Houses does not lower it. Tonight we might even see the return of Subotai! On closed maps like Black Forest houses can sometimes work as a makeshift defense, as nothing is lost if they get destroyed. In 1368 the Yuan dynasty in China was overthrown in favor of the Ming.In the 1370s a Turkish-Mongol warrior claiming descent from Genghis Khan fought his way to leadership of the Mongol states of Central Asia and set out to restore the Mongol Empire. Lyrics, Song Meanings, Videos, Full Albums & Bios: A Total War, Chain of Wish, -EXE1 STYLE-, , Theme of ROCKMAN EXE5, -EXE2 STYLE-, VS., -EXE3 STYLE-, -EXE4.5
AoEII: The Complete Guide to Civilisations - Steam Community Battle Royale for Age of Empires 2 Definitive Edition follows a similar theme to other battle royale games, but with its own tasteful and in-character flair. Despite their fierce mobile cavalry, their Monks and foot soldiers are below average, missing several key technologies across the board. Elite Mangudai (55W 65G, 80HP, 12 attack, +5 vs Siege, +3 vs spearmen, 4 melee armor, 4 pierce armor, 7 range, 1.54 speed) could not be called tanky. Can Ogedei capture the World Heavyweight Championship from Jochi and Chagatai in a triple threat felt tent match? Their economy is great early on, with their 40% faster hunters, but it drops off significantly during the mid-game. They can be played in any order. Opinion and thoughts on . To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). With update 35584, Hunters work 40% faster. Yeah they're a pretty expensive civ. Mayans, Incas, and Aztecs have Eagle Warriors that can effectively counter both Siege units and to some extent Cavalry Archers (Eagle Warriors deal bonus damage to, Vietnamese Rattan Archers, and Imperial Skirmishers can counter a Mongol Cavalry Archer army perfectly and to some extent their Scorpions. The use of Battle (or War) Elephants is too situational in 1v1, and should only be considered in closed maps like Arena. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Trebuchets can be used in the same way, although less effective against units. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. It will be a good time to take map control with Castle on hills (which also help massing Mangudai). 18. r/aoe2. Since it spans a greater time period and covers a much wider area than Age of Empires, the game play takes a long time and can easily become boring. Mongols are also able to perform a Fast Castle just in order to have access to their Cavalry Archers.
Mongols (Age of Empires II) | Age of Empires Series Wiki | Fandom Despite having access to all the infantry upgrades at the Blacksmith, the Mongols have no Halberdiers, which deprives them of a useful late game counter to cavalry and means their infantry is not as strong as it could be, although their ability to create Camel Riders offsets this weakness. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Age of Empires Series Wiki is a FANDOM Games Community. Mangudai are amazing but this bonus doesn't really affect the game. This is an issue that has occurred to all of us (except maybe a few newbies): You let Mongol enemy get to Imperial Age, upgrade and mass Mangudai, Hussars and Siege, and youve no idea on how to deal with that. Clicking on the icon links to the corresponding page. Your Hussars will die (unless you use exclusively Scorps) but so will your enemy's units. Mongols also have access to all siege weapons except Bombard Cannons and can fully upgrade their Champions, when Mongols reach the Imperial Age they must start to combine their Cavalry Archers, Mangudai and Hussars with siege weapons and some infantry, the Drill technology allows to their siege to move a lot faster than normal, so their siege weapons have a chance to retreat or attack sooner than expected. I'll take it as a compliment. I consider that all civs mentioned in the table could fare fine against Mangudai if they engage them alone, except Teutons, of course. The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. It's format is heavily inspired by Philippe le Bon's work in Age of Empires 2 HD, so I decided it was fitting to . On the verge of destroying the Ottoman Empire, he turned again suddenly. In the category of Cavalry Archers we find Camel Archers, who are Mangudais kryptonite. Mongols get a crazy early game bonus for hunting. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. Mangudai Rate of Fire increased (made slower) to 2.1.
Les vraies voix - Le premier dbat : Polmique Orelsan : Le terme At some point, theyll need to start mining stone. Dont misunderstand me, letting Mongols get to FU Mangudai and Hussars is very close to a GG, but there may be something that could be done to leave this push ineffective. ", Try to retreat and get your towers to do the work? This is one of many arena strategy. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) Alternatively, in exchange for Hussars with extra Line of Sight, Hindustani allies also grant Mongol Hussars and Camel Riders some anti-building bonus. They do everything. With their higher LOS for scout cavalry line, they can lose a little time pushing deer to the TC to get a massive food eco advantage. The Mongols then turned west, capturing the great trading city Bukhara on the Silk Road in 1220. The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. TL;DR: These are the units that could be used in late game against Mongols. Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. This leaves Arbalesters and Champions without Supplies as their only reliable foot unit options, and their Heavy Camel Rider without Plate Barding Armor as their only anti-cavalry option. Micro is crucial and a good Mongol Onager shot can be devastating, but for some of these civs BBCs are also available to deal with the Onager before Mangudai kill them. He took Beijing in 1215 after a campaign that may have cost 30 million Chinese lives. https://ageofempires.fandom.com/wiki/File:Mongols_theme_AoE2_DE.ogg, the Mongols were subjugated under Qing rule, https://www.forgottenempires.net/age-of-empires-ii-definitive-edition/civilizations/mongols, East Asian civilizations (Age of Empires II). Privacy Policy. We also find stronger Arbalesters in the form of Unique units. The Mongols have access to all archer upgrades and technologies apart from Ring Archer Armor, giving their ranged units an advantage over many other civilizations. They pretty much have no real weakness. If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. Answer (1 of 10): Mongols is an absolute delight to play with. However, the in-game pronunciation seems sometimes to lean towards an Inner Mongolian accent. They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. Verteidigung in age of empires ii: Source: dfgames.net. In-game, the Mongol main army composition consists of Light cavalry, cavalry archers, and siege weapons.
allbest igliomia3n: ame32 emulator download windows 10 Following in the hoofprints of the Huns, their predecessors by a thousand years, they carved out one of the largest empires the world has yet seen.The Mongols inhabited the plains south of Lake Baikal in modern Mongolia. See the Table below: As we can see, now the Paladin upgrade becomes very important (except for PBA lacking Celts) due to the 3 base pierce armor of Paladins (Cavaliers have just 2 pierce armor and -40HP). Am I right in feeling this way? A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). Magyars can outnumber them with their cheaper Hussars and. The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age.
Age of Empires 4 Mongols Strategies and Tips - GameRevolution So, what could each of the civs do against that? They outrange them (or, if they lack Bracer, at least equal their 7 range), are easy to tech into and to mass, and hurt them badly. I had the WONDERFUL opportunity of co-op casting a Mongols war on Ravines between Hera and DauT. An exception could be new Howdah Burmese Elephants, who only take 3 damage per Mangudai shot to a total of 107 arrows required to kill them. Malians can be a very unpleasant rival for the Mongols archery as their infantry bonus can negate at least in part the Mangudai and Cavalry Archer attacks against them, making Malian Pikemen more threatening to their core units (Hussars, Cavalry Archers, and Mangudai).