Now head back and use the North teleporter to the East upper room or UFG across. When the path splits again, head south first to reach a room with Fascimile and a Treasure Quest chest with Phantom Sake. If you see the boss lean the head back and charges up, especially if there is a target line towards you, run at the boss as fast as you can. Past the room is a Fast Travel console. It's a three-way battle where players will have to deal with a difficult, boss-class enemy, as well as attacks from the opposing team. It is only visible to you. It'll be my treat. For beam orbs, watch where the orbs aim and move out of the way of the beams. There is also a door above the South door that you entered from. Kill both large mechs to unlock the door to a panel that you will need to activate, then return to the room with the teleporters and continue to the door in the Southeast corner of the room and use the teleporter at the end to enter the boss area. To do the Affinity events for Kirito mode, Kirito Mode storyline must be completed. Now you are ready to enter the dungeon, Subway A. Fight to the next locked door which will be an East door. (1), Affinity Lv 4 75%:I want them to keep reaching. To avoid the charge, dodge roll at the last moment before the uppercut or use a pillar to block the boss (the boss may path around the pillar, so keep moving).. Once you are done, take the stairs and follow the path until you see a red door, there is a panel and a treasure box in the room to the right. Note: using the platforms can result in the player being stuck in stunlock. Continue and grab the two chests before using the teleporter. You can either try to take out the artillery first or the facsimile first. Please see the. The homing warheads can be dodged by dodge rolling right before the warheads are about to hit. To remove invincibility from the boss, kill the Henchmen, then focus fire on the boss's eye. As before, we will fight the NM first. If you take the artillery out first, you can easily take out the facsimile by staying on the upper level. The Co-op will be easier as more people do those and the people who do PvP are quite good at it so I recommend using a boosting partner for the PvP at least. If done right, you should take no damage from the beam and will be in perfect position to hit the weak point a few times. Except for sword users, you should never be in range for this attack because if you are in range, you can't see most of the boss's obvious tells. Continue on and in the final room, there will be another enemy kill locked door. Note: while the boss will generally not roar if you have allies alive and sometimes will just spam fireballs, but there is a chance that the boss will spam roars. Try to keep your distance and focus fire on the orb, hiding behind cover whenever the boss charges the beam. Take the door and continue on to a Fast Travel console. You can skip this entire section by using the UFG to reach the door above the South entrance, but it can be very difficult. Shortly after the NM is on the Final bar, when the NM reaches 32% health, the next door should open. Become the hero of Gun Gale Online in the latest game of the SAO franchise in Sword Art Online: Fatal Bullet. Enter the North room to find another UFG beacon to open the door, then continue until you reach a drop with a caller enemy. In this room, there is a chest under the bridge that is easily missed. At the first branch, head East instead of taking the stairs for a NM and a Fast Travel Console. Aim for the head and the weak points whenever possible. SAO Fatal Bullet Wiki 144 pages Explore Wiki Content Community in: Main Quests Main Quests Edit The Main Quests are the quests that follow the main storyline of the game, those quests require you to unlock areas, fight enemies, and interact with your allies. Enter Flugel Depths? Chance to roar with a stun if the NM cannot reach the player (platform with no way for the NM to reach). gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. We will hit the Overgrown Serpent first. You need to sign in or create an account to do that. Once you are done, head south where there will be two Artillery enemies. Note: Block enemies have a weakness of their central core. Exit your Home and head to the Base Station for an event with Argo. Office Square and head to the South side of the square to talk to your ArFA-sys. Final Fantasy XV: Pocket Edition HD Review - Road trip! Charges a dark purple sphere from the mouth and then fires a beam from the sphere. After you regain control, exit to SBC Glocken entrance for an event, then head towards the shop for another event. In the next room, kill the Artillery and the other enemies guarding the locked door to continue. Exit to SBC Glocken and talk to the NPC Bazalt Joe. There's only one way to find out! If you take out the facsimile first, you can easily take out the artillery by rushing up to it. To avoid the uppercut, stay back. Keep heading to the south where you will have to defeat the enemies near the locked door to open it. At the last room, you will have Bomber Automatons that flash red. Past that door is a Fast Travel console. Teleport to the Urban District on the north side (governor's office square) and activate Premiere's quest event, then talk to any green affinity events in the area that you may have. Continue on until you reach a small room to the West of a long corridor. Categories To get started, you'll need to head to the online co-op desk in the "Governor's Office" (or "lobby") - that's the large round room at the one end of town, where you usually get your side quests from. Forward missiles: If the boss leans forward, be ready to dodge roll out of the missiles. Flies forward with 5 beams to the ground while adjusting path towards a target. Graviton Shot 1 will barely affect the NM. In the first room, kill all enemies to unlock the door. As you leave the shop, you'll meet someone familiar. Place enough firepower into the glowing pupil and the boss will go down, allowing you to do additional damage to the boss. At about 25% health, the drones become 4 drones - 2 Gatling gun, 2 launcher. Be warned that the Artillery is in a position where it can partially ignore some cover. Follow the path until you get to the first locked door. Loadouts (You will lose dual wield and gun+sword). Spin missiles. The enemy will spawn almost directly West of Kirito's initial spawn. Am I imposing on you? You want to keep around 500k gold in your inventory and keep the rest deposited. Either way, you will have to fight the boss's second form. This is likely one of the hardest Treasure Quest items to find. To avoid the beam, simply keep moving or use the pillars (You can also attack the gem and it will cancel if you do enough damage). Head east and south towards the Base Station event. Try to use the pillars as cover, but be aware that the NM can circle the pillars while attacking and the beams sometimes pass through anyways. Continue through the unlocked door until you reach the end and enter the Solitary Sands when the prompt allows. In the large room, there is a chest on the upper left and if you take the East path, you can grab another chest. Once you are ready, talk to your ArFA-sys and you can choose who you want to protect. Go ahead and open up your menu, go to your friends list, then change your party. Exhaust from back before boss lifts tail and fires a beam at a target that can inflict burns. Teleport to the Remnant Wasteland and then head almost directly North to enter the Control Facility (Get close to the entrance to activate the prompt to enter). All trademarks are property of their respective owners in the US and other countries. May fire multiple times. (1), Affinity Lv 4 50%: You just looked really cute. Once in the dungeon, head North to start the next quest. Once you are ready, the panels to unlock are as follows: Platform in the NW corner to the left of the entrance. 2023 GAMESPOT, A FANDOM COMPANY. Alternatively, ignore the snipers, though you won't be able to make use of the doors as cover if you do. (1), Affinity Lv 4 50%: You can still hold your own. Once you are done, return and take the East teleporter and follow the path until you find a large door and a Fast Travel console. vkgy Defeat Bazalt Joe and you will gain the ability to dual wield certain weapons before being sent Home. Check your map to see where it is if lost. Go to the Remnant Wasteland field Extinct Civilization Wasteland to fight Bazalt Joe and 2 NPC players. Before heading to the Urban district, go ahead and use the teleport to head to the wasteland. (2), Affinity Lv 4 75%: Because I like you. Hunting Quests (Bounty Hunter Achievement). Once the boss switches to launcher shots, the explosion can make running difficult. If you have any affinity events left excluding any by the shop, go activate them, then walk or fast travel to Kirito's Room. Return to the corridor and this time take the North door to the boss area. Genre(s): Platform (3D)Platform(s): DS, Xbox 360, 3DS, PS4, Switch, Square Enix's 'lads on tour' role-playing game gets a chibi-fied remake, Genre(s): Role Playing Game (Real Time Battles)Platform(s): PS4, Xbox One, Switch. Increased level cap, new missions, new weapons and more Bandai Namco released today the newest version 1.7.0 update for the critically acclaimed Sword Art Online: Fatal Bullet that adds a host of new content such as high-difficulty online co-op, quests, costumes, weapons, and more. It doesn't matter. To avoid the missiles, use the cover or roll right after a missile is fired. (1), Affinity Lv 4 75%: Like a newlywed couple, of course. To avoid this, dodge when the worm reaches you or use a Graviton Shot 2/3 Launcher skill before it finishes burrowing. Alternatively, run in a circle around the central hole if you are targeted if you have enough speed. Go back to the Remnant Wasteland. At last bar, the NM may lean back and fire bombs, avoid these. Activate the Fast Travel console, but before continuing, decide if you want to hit True Mode now or later. Then talk to Sinon and Leafa followed by Premia who will be outside and Argo who will be in the town. To kill it easily, dash up to the artillery and fight it at point blank range (aim for the vents). If you have an AI that can grab aggro, you can easily get behind the mech and simply unload once the other enemies are dead. Note: the boss will not respawn normally until you've finished this quest, however, if you run too far, the boss will despawn (this can happen after the loot drops) and you will have to fight the boss again, this time with no new drops. This portion can be harder as the circular path sometimes ignores cover and there is little difference between the beam types. Dating system and. If you want to play online, you'll need to unlock it first - but luckily, it's much less of a trudge to get to Fatal Bullet's online features than it was in Sword Art Oniline: Hollow Realization. Weak point is the glowing pupil of the 'eye'. This will bring you to the Return to the SBC Flugel Bow section right before the Mother Claudia quest. This time you will spawn near your opponent. If you wish to play this fight safe, you can hide behind the teleporter (change your view accordingly) and you should be too far for the large mech to attack you. Follow the instructions up to the teleporter. You want to go between the boss's legs and get behind the boss as it can take longer to run around. Summon Henchmen Facsimile - the boss summons up to 4 of these in the pad near the boss whenever the boss goes into invincibility state. Head North and fight your way through until you reach a corridor with a East door, a West door, and a locked North door. While the heads are weaknesses for all humanoids, you may wish to fight while running in a circle. Follow Kureha around the map (look for the ! In the following room is an Artillery surrounded by many enemies. Once the second bar is depleted, the boss will permanently enrage. This can be important, especially if you want a specific ending for achievements. Take the unlocked North door, then use the teleporter on the East path to activate a Fast Travel console before returning to fight the Boss, Ruthless Angel, which is similar to the Judgement System NM earlier. Pounce/Pound Will crouch then jump for a pound. Stop his attacks and keep on dealing damage until he is down to 0 HP. Side Quests and other non-story related things will not be covered here.